From 4886019ca0ebaaf21710c5dac8aa3d7afd89f03c Mon Sep 17 00:00:00 2001 From: Flerp Date: Fri, 7 Nov 2025 21:52:57 -0800 Subject: [PATCH] Reformatted Config --- conf/mod_autofish.conf.dist | 82 +++++++++++++++++++++++++++---------- 1 file changed, 61 insertions(+), 21 deletions(-) diff --git a/conf/mod_autofish.conf.dist b/conf/mod_autofish.conf.dist index 03a6d50..07f8586 100644 --- a/conf/mod_autofish.conf.dist +++ b/conf/mod_autofish.conf.dist @@ -1,42 +1,82 @@ -# AutoFish module +######################################## +# AutoFish Config +######################################## +# +# AutoFish.Enabled +# Description: Enable the module +# Default: 1 - Enabled +# 0 - Disabled +# AutoFish.Enabled = 1 -# Delay between checking the bobber for a fish -# Values: 0-15000 +# +# AutoFish.TickMs +# Description: Sets the delay, in milliseconds, between checking the bobber for a hooked fish +# Default: 200 +# AuoFish.TickMs = 200 -# Max distance to look for your own Bobber -# Values: 1.0-100.0 +# +# AutoFish.ScanRange +# Description: Sets the range from the player to scan for the fish bobber +# Default: 30 +# AutoFish.ScanRange = 30.0 -# Bobber entries to watch -# Values: ID(s) of the bobber entities, comma separated +# +# AutoFish.BobberEntries +# Description: Sets the object ID of any bobbers to scan for, can have multiple, separated by comma +# Default: 35591 +# AutoFish.BobberEntries = 35591 -# Automatically loot fish -# Values: 1 for on, 0 for off +# +# AutoFish.ServerAutoLoot +# Description: Forces the player to automatically loot the fish once the loot window pops up +# Default: 1 - Enabled +# 0 - Disabled +# AutoFish.ServerAutoLoot = 1 -# Automatically Recast the fishing line -# Values: 1 for on, 0 for off +# +# AutoFish.AutoRecast +# Description: Automatically casts again after successfully catching a fish +# Default: 1 - Enabled +# 0 - Disabled +# AutoFish.AutoRecast = 1 -# Delay before recasting the fishing line -# Values: +# +# AutoFish.RecastDelayMs +# Description: Delay, in milliseconds, to wait before recasting after looting the previous fish +# Default: 500 +# AutoFish.RecastDelayMs = 500 -# Spell ID used to recast the fishing line -# Values: Spell ID of "Fishing" +# +# AutoFish.RecastSpell +# Description: Sets the Spell ID to be used to recast, useful if anyone uses a custom fishing spell +# Default: 18248 +# AutoFish.RecastSpell = 18248 -# Delay before looting from the loot window) -# Values: 0-3000 +# +# AutoFish.AutoLootDelayMs +# Description: Delay, in milliseconds, to wait before automatically looting the fish, after the loot window has appeared +# Default: 120 +# AutoFish.AutoLootDelayMs = 120 -# Bag item required to activate autofish -# Values: Item ID, if 0 then no item required +# +# AutoFish.RequiredItemId +# Description: Sets an item, by ID, to be held in the bags of the player to activate autofishing. Set to 0 to require no item +# Default: 0 +# AutoFish.RequiredItemId = 0 -# Equipped item required to activate autofish -# Values: Item ID, if 0 then no item required +# +# AutoFish.RequiredEquipId +# Description: Sets an item, by ID, to be equipped by the player to activate autofishing. Set to 0 to require no item +# Default: 0 +# AutoFish.RequiredEquipId = 0