27 lines
1.4 KiB
Markdown
27 lines
1.4 KiB
Markdown
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# AzerothCore Challenge Modes
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Challenge Modes Module for AzerothCore
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This module adds the following challenge modes:
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- **Hardcore** - Players who die are permanently ghosts and can never be revived.
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- **Semi-Hardcore** - Players who die lose all worn equipment and carried gold.
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- **Self Crafted** - Players can only wear equipment that they have crafted.
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- **Item Quality Level** - Players can only wear equipment that is of Normal or Poor quality
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- **Slow XP Gain** - Players receive 0.5x the normal amount of XP.
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- **Very Slow XP Gain** - Players receive 0.25x the normal amount of XP.
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- **Quest XP Only** - Players can receive XP only from quests
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- **Iron Man Mode** - Enforces the [Iron Man Ruleset](https://wowchallenges.com/challangeinfo/iron-man/)
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Challenges can be activated per-character by interacting with the Shrine of Challenge added near the graveyard of each starting area.
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Challenges can only be enabled on characters at level 1 (or level 55 for Death Knights).
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Multiple challenges can be activated on a single character as long as they do not conflict, such as Hardcore and Semi-Hardcore.
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Rewards for reaching level thresholds for each challenge can be added using the Config file, and can include:
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- Items
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- Titles
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- Talent Points
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- Increased XP Rate
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Please note that this module uses Player Settings to store enabled challenges, so please ensure EnablePlayerSettings is set to 1 in your worldserver.conf.
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