# AzerothCore Challenge Modes Challenge Modes Module for AzerothCore This module adds the following challenge modes: - **Hardcore** - Players who die are permanently ghosts and can never be revived. - **Semi-Hardcore** - Players who die lose all worn equipment and carried gold. - **Self Crafted** - Players can only wear equipment that they have crafted. - **Item Quality Level** - Players can only wear equipment that is of Normal or Poor quality - **Slow XP Gain** - Players receive 0.5x the normal amount of XP. - **Very Slow XP Gain** - Players receive 0.25x the normal amount of XP. - **Quest XP Only** - Players can receive XP only from quests - **Iron Man Mode** - Enforces the [Iron Man Ruleset](https://wowchallenges.com/challangeinfo/iron-man/) Challenges can be activated per-character by interacting with the Shrine of Challenge added near the graveyard of each starting area. Challenges can only be enabled on characters at level 1 (or level 55 for Death Knights). Multiple challenges can be activated on a single character as long as they do not conflict, such as Hardcore and Semi-Hardcore. Rewards for reaching level thresholds for each challenge can be added using the Config file, and can include: - Items - Titles - Talent Points - Increased XP Rate Please note that this module uses Player Settings to store enabled challenges, so please ensure EnablePlayerSettings is set to 1 in your worldserver.conf.