Separating movespeed change and adding delay

This commit is contained in:
Flerp 2025-11-13 19:32:45 -08:00
parent 845a2e217f
commit 62818defa4

View File

@ -72,18 +72,18 @@ public:
void OnUnitSetShapeshiftForm(Unit* unit, uint8 form) override
{
// if (!sEnabled)
// return;
if (!sEnabled)
return;
if (!unit || unit->GetTypeId() != TYPEID_PLAYER)
return;
Player* player = unit->ToPlayer();
if (!player)
return;
// if (!RequirementsMet(player))
// return;
if (!RequirementsMet(player))
return;
// if (form == FORM_TRAVEL)
if (form == FORM_TRAVEL)
player->SetSpeed(MOVE_RUN, 2.0f, true);
}
};