83 lines
2.2 KiB
Plaintext
83 lines
2.2 KiB
Plaintext
########################################
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# AutoFish Config
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########################################
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#
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# AutoFish.Enabled
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# Description: Enable the module
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# Default: 1 - Enabled
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# 0 - Disabled
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#
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AutoFish.Enabled = 1
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#
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# AutoFish.TickMs
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# Description: Sets the delay, in milliseconds, between checking the bobber for a hooked fish
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# Default: 200
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#
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AuoFish.TickMs = 200
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#
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# AutoFish.ScanRange
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# Description: Sets the range from the player to scan for the fish bobber
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# Default: 30
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#
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AutoFish.ScanRange = 30.0
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#
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# AutoFish.BobberEntries
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# Description: Sets the object ID of any bobbers to scan for, can have multiple, separated by comma
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# Default: 35591
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#
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AutoFish.BobberEntries = 35591
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#
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# AutoFish.ServerAutoLoot
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# Description: Forces the player to automatically loot the fish once the loot window pops up
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# Default: 1 - Enabled
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# 0 - Disabled
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#
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AutoFish.ServerAutoLoot = 1
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#
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# AutoFish.AutoRecast
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# Description: Automatically casts again after successfully catching a fish
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# Default: 1 - Enabled
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# 0 - Disabled
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#
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AutoFish.AutoRecast = 1
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#
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# AutoFish.RecastDelayMs
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# Description: Delay, in milliseconds, to wait before recasting after looting the previous fish
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# Default: 500
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#
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AutoFish.RecastDelayMs = 500
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#
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# AutoFish.RecastSpell
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# Description: Sets the Spell ID to be used to recast, useful if anyone uses a custom fishing spell
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# Default: 18248
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#
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AutoFish.RecastSpell = 18248
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#
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# AutoFish.AutoLootDelayMs
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# Description: Delay, in milliseconds, to wait before automatically looting the fish, after the loot window has appeared
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# Default: 120
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#
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AutoFish.AutoLootDelayMs = 120
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#
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# AutoFish.RequiredItemId
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# Description: Sets an item, by ID, to be held in the bags of the player to activate autofishing. Set to 0 to require no item
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# Default: 0
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#
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AutoFish.RequiredItemId = 0
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#
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# AutoFish.RequiredEquipId
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# Description: Sets an item, by ID, to be equipped by the player to activate autofishing. Set to 0 to require no item
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# Default: 0
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#
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AutoFish.RequiredEquipId = 0
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