mod-autofish/conf/mod_autofish.conf.dist

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########################################
# AutoFish Config
########################################
#
# AutoFish.Enabled
# Description: Enable the module
# Default: 1 - Enabled
# 0 - Disabled
#
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AutoFish.Enabled = 1
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#
# AutoFish.TickMs
# Description: Sets the delay, in milliseconds, between checking the bobber for a hooked fish
# Default: 200
#
AuoFish.TickMs = 200
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#
# AutoFish.ScanRange
# Description: Sets the range from the player to scan for the fish bobber
# Default: 30
#
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AutoFish.ScanRange = 30.0
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#
# AutoFish.BobberEntries
# Description: Sets the object ID of any bobbers to scan for, can have multiple, separated by comma
# Default: 35591
#
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AutoFish.BobberEntries = 35591
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#
# AutoFish.ServerAutoLoot
# Description: Forces the player to automatically loot the fish once the loot window pops up
# Default: 1 - Enabled
# 0 - Disabled
#
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AutoFish.ServerAutoLoot = 1
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#
# AutoFish.AutoRecast
# Description: Automatically casts again after successfully catching a fish
# Default: 1 - Enabled
# 0 - Disabled
#
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AutoFish.AutoRecast = 1
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#
# AutoFish.RecastDelayMs
# Description: Delay, in milliseconds, to wait before recasting after looting the previous fish
# Default: 500
#
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AutoFish.RecastDelayMs = 500
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#
# AutoFish.RecastSpell
# Description: Sets the Spell ID to be used to recast, useful if anyone uses a custom fishing spell
# Default: 18248
#
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AutoFish.RecastSpell = 18248
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#
# AutoFish.AutoLootDelayMs
# Description: Delay, in milliseconds, to wait before automatically looting the fish, after the loot window has appeared
# Default: 120
#
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AutoFish.AutoLootDelayMs = 120
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#
# AutoFish.RequiredItemId
# Description: Sets an item, by ID, to be held in the bags of the player to activate autofishing. Set to 0 to require no item
# Default: 0
#
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AutoFish.RequiredItemId = 0
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#
# AutoFish.RequiredEquipId
# Description: Sets an item, by ID, to be equipped by the player to activate autofishing. Set to 0 to require no item
# Default: 0
#
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AutoFish.RequiredEquipId = 0